Dipple Ambrosia

He was sitting in an inn drinking with friends and speaking of what comes next. All that stopped when a special bard started singing. He was once a humble guard of his clan. Now, he explores the world. His ears always open to the Seeker Song.
At least that’s what he says.

if marshal class is allowed, do that instead.

Seeker of the song class at level 10.
combat panache feat

Male Forest Gnome Bard 3 / Fighter 2 / War Chanter 2
True Neutral
Representing Jake

Strength14(+2)Dexterity12(+1)Constitution14(+2)Intelligence13(+1)Wisdom11(+0)Charisma19(+4)Size:SmallHeight:3′ 4″Weight:43 lbSkin:GrayEyes:BlueHair:Dark Brown

Total Hit Points: 51

Speed: 20 feet

Armor Class: 12 = 10 +1 [dexterity] +1 [small]

Initiative modifier:+1= +1 [dexterity]
Fortitude save:+9= 7 [base] +2 [constitution]
Reflex save:+4= 3 [base] +1 [dexterity]
Will save:+7= 3 [base] +4 [charisma]
Attack (handheld):+9/+4= 6 [base] +2 [strength] +1 [small]
Attack (unarmed):+9/+4= 6 [base] +2 [strength] +1 [small]
Attack (missile):+8/+3= 6 [base] +1 [dexterity] +1 [small]
Grapple check:+4/+-1= 6 [base] +2 [strength] -4 [small]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
44 lb. or less
44-87 lb.
88-131 lb.
131 lb.
263 lb.
656 lb.
Languages:Common Draconic Gnome

Feats:

Traits:

Skill NameKey
Ability
Skill
Modifier
Ability
Modifier
RanksMisc.
Modifier
AppraiseInt1 =+1
BalanceDex*1 =+1
BluffCha12 =+4+8
ClimbStr*2 =+2
ConcentrationCon2 =+2
Craft_1Int1 =+1
Craft_2Int1 =+1
Craft_3Int1 =+1
DiplomacyCha6 =+4+2 [bluff]
DisguiseCha4 =+4
Escape ArtistDex*1 =+1
ForgeryInt1 =+1
Gather InformationCha10 =+4+6
HealWis0 =+0
HideDex*9 =+1+4 [small] +4 [forest gnome]
IntimidateCha14 =+4+8+2 [bluff]
JumpStr*-4 =+2-6 [speed 20]
Knowledge (arcana)Int11 =+1+10
ListenWis2 =+0+2 [gnome]
Move SilentlyDex*1 =+1
Perform_1Cha14 =+4+10
Perform_2Cha4 =+4
Perform_3Cha4 =+4
Perform_4Cha4 =+4
Perform_5Cha4 =+4
RideDex1 =+1
SearchInt1 =+1
Sense MotiveWis0 =+0
SpotWis0 =+0
SurvivalWis0 =+0
SwimStr**2 =+2
Use Magic DeviceCha8 =+4+4
Use RopeDex1 =+1

* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.

Zero-level Bard spells: 3 per day

First-level Bard spells: 2 (1+1) per day

Forest Gnome:

  • +2 constitution / -2 strength (already included)
  • Small (combat bonuses, +4 to hide already included)
  • Low-light vision
  • +2 racial bonus on saves vs. illusions
  • +1 on DC of opponent’s save vs. gnomish illusions
  • +1 racial bonus to hit kobolds and goblinoids
  • +4 dodge bonus on AC against giants
  • +2 bonus on listen checks (already included)
  • +4 bonus on hide checks (already included)
  • Speak with burrowing animals once per day
  • 1/day dancing lights, ghost sound, prestidigitation
  • +4 to hide (included); becomes +8 in the forest
  • +1 racial bonus to hit orcs and reptilian humanoids
  • Continual pass without trace (self only)

Bard:

  • Bardic Knowledge
  • Bardic Music
  • Can know only limited numbers of spells
  • High charisma gains bonus spells daily

Fighter:

  • Bonus Feats (already included)

War Chanter

  • Hit dice d8
  • Fast increase in attack bonuses
  • Fast increase in fortitude saves
  • Slow increase in reflex saves
  • Slow increase in will saves
  • Base 4 skill points per level
  • No new armor proficiency
  • No bonus feats
ClassHP rolled
Level 1:Fighter10
Level 2:Fighter6
Level 3:Bard4
Level 4:Bard4+1 to charisma
Level 5:Bard4
Level 6:War Chanter5
Level 7:War Chanter4